Abyssal Terrors Characters

Explore the Abyssal Terrors roster with each DLC character's stats, starting item, unlock condition, and build identity.

18 results
Baby portrait
CharacterCelery Tea

Baby

Item Tags

1

XP Gain
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Character Stats

+12 Harvesting
-20 % Items Price
You gain a weapon slot when you level up instead of a stat upgrade (max: 24)
You start with one weapon slot
Shops always sell at least one weapon
+130% XP required to level up

Character Info

Starting Item

Celery Tea

Unlock Condition

Reach level 10 before wave 6

Recommended Themes

XP Gain
Adversiment

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Vagabond portrait
CharacterJelly

Vagabond

Item Tags

0

No special item tags
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Character Stats

Equipped weapons always contribute to the class bonuses of other equipped weapons
You can't equip two of the same weapon at the same time
-5 Armor
-5 % Dodge
Luck modifications are reduced by 50%
Harvesting modifications are reduced by 50%

Character Info

Starting Item

Jelly

Unlock Condition

Have 6 different weapons at once

Recommended Themes

Flexible
Adversiment

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Technomage portrait
CharacterParticle Accelerator

Technomage

Item Tags

3

Elemental DamageEngineeringStructure
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Character Stats

You start with 2 Turret
+5 % Structure attack speed for every permanent 1 Elemental Damage you have
+2 Elemental Damage for every 1 Structure you have
+75% XP required to level up
Melee Damage modifications are reduced by 100%
Ranged Damage modifications are reduced by 100%

Character Info

Starting Item

Particle Accelerator

Unlock Condition

Reach 10 Elemental Damage and get 3 structures at the same time

Recommended Themes

Elemental DamageEngineeringStructure
Adversiment

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Vampire portrait
CharacterDecomposing Flesh

Vampire

Item Tags

1

Life Steal
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Character Stats

+2 % Damage for every 1% of missing health
+1 % Life Steal for every 3% of missing health
+1 Armor for every 5% of missing health
Max HP modifications are reduced by 25%
-60 % Damage
-100 HP Regeneration
-100 HP recovered from consumables

Character Info

Starting Item

Decomposing Flesh

Unlock Condition

Reach +40 % Life Steal

Recommended Themes

Life Steal
Adversiment

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Adversiment
Sailor portrait
CharacterTreasure Map

Sailor

Item Tags

1

Curse
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Character Stats

+200% damage with Naval weapons against cursed enemies
+25 Curse
-25 % Damage
You can only equip tier II weapons or above
Dodge is capped at 20%
Harvesting modifications are reduced by 100%

Character Info

Starting Item

Treasure Map

Unlock Condition

Unlocked by default

Recommended Themes

Curse
Adversiment

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Curious portrait
CharacterPearl

Curious

Item Tags

1

Luck
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Character Stats

You start with 1 Spyglass
2 additional loot aliens appear every wave
All future loot aliens become stronger when you kill a loot alien
+2 % XP Gain for every different Item you have
-10 % Damage for every duplicate item or weapon you have
+25 % Enemy health

Character Info

Starting Item

Pearl

Unlock Condition

Unlocked by default

Recommended Themes

Luck
Adversiment

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Builder portrait
CharacterLighthouse

Builder

Item Tags

1

Engineering
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Character Stats

You start with 1 Builder's Turret
Every 5 uncollected materials are converted into 1 % Structure attack speed and 1 Structure Range at the end of a wave
Engineering modifications are increased by 50%
+20 Harvesting
You can't have structures
-30% pickup range
Damage modifications are reduced by 75%

Character Info

Starting Item

Lighthouse

Unlock Condition

Unlocked by default

Recommended Themes

Engineering
Adversiment

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Captain portrait
CharacterCaptain's Sword

Captain

Item Tags

1

XP Gain
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Character Stats

+60 % XP Gain for every free weapon slot you have
+100% stats gained from level upgrades
+200% XP required to level up
+2 % Enemy health at the end of a wave
+2 % Enemy damage at the end of a wave

Character Info

Starting Item

Captain's Sword

Unlock Condition

Unlocked by default

Recommended Themes

XP Gain
Adversiment

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Adversiment
Creature portrait
CharacterBarnacle

Creature

Item Tags

2

CurseXP Gain
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Character Stats

Weapon damage additionally scales with 35% Curse
You start with 1 cursed Fish Hook
+1 Curse when you level up
-10 Range at the end of a wave
-5 % XP Gain at the end of a wave

Character Info

Starting Item

Barnacle

Unlock Condition

Unlocked by default

Recommended Themes

CurseXP Gain
Adversiment

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Chef portrait
CharacterSpoon

Chef

Item Tags

0

No special item tags
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Character Stats

+35 Luck
+200% damage from non elemental sources against burning targets
Consumables explode for 5x1 (+100%Elemental Damage.png) burning damage when picked up
You start with 1 Scared Sausage
+100 % Enemy health
Elemental Damage modifications are reduced by 75%

Character Info

Starting Item

Spoon

Unlock Condition

Have at least 25 enemies burning at the same time

Recommended Themes

Flexible
Adversiment

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Druid portrait
CharacterCauldron

Druid

Item Tags

2

ConsumableLuck
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Character Stats

+5 Max HP
+15 Luck
Enemies have a higher chance of dropping fruits
33% chance to get +1 Luck when you pick up a fruit
33% of fruits are poisoned and hurt you (ignores Dodge and Armor)
-100 HP Regeneration
-100 % Life Steal
Engineering modifications are reduced by 50%

Character Info

Starting Item

Cauldron

Unlock Condition

Collect 250 consumables by the end of wave 20

Recommended Themes

ConsumableLuck
Adversiment

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Dwarf portrait
CharacterWar Hammer

Dwarf

Item Tags

2

EngineeringStructure
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Character Stats

+1 Engineering when killing at least 6 enemies with a direct weapon hit
+1 Melee Damage for every permanent 2 Engineering you have
You can't equip ranged weapons
-20 % Dodge
-100 % Attack Speed
% Attack Speed modifications are reduced by 50%

Character Info

Starting Item

War Hammer

Unlock Condition

Hit at least 25 enemies with a single melee attack

Recommended Themes

EngineeringStructure
Adversiment

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Adversiment
Gangster portrait
CharacterGrenade Launcher

Gangster

Item Tags

0

No special item tags
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Character Stats

Can steal 1 item per shop
Stealing from the shop can spawn an elite
All future elites and bosses become stronger when you kill an elite or a boss
+20 % Items Price
Can't lock items

Character Info

Starting Item

Grenade Launcher

Unlock Condition

Reroll 10 times in a single shop

Recommended Themes

Flexible
Adversiment

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Diver portrait
CharacterStarfish

Diver

Item Tags

2

Crit ChanceMelee Damage
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Character Stats

You start with 1 Harpoon Gun
-100% Harpoon Gun price
+200 % Crit Damage with Precise weapons
% Crit Chance modifications are increased by 25%
+1 HP Regeneration for every 2 Melee Damage you have
Enemies take 300% more damage for 3 seconds when hit by Ranged Damage
-100 Ranged Damage
+250 % Enemy health

Character Info

Starting Item

Starfish

Unlock Condition

Kill 1000 enemies that are more than 700 range away from you

Recommended Themes

Crit ChanceMelee Damage
Adversiment

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Hiker portrait
CharacterScarf

Hiker

Item Tags

1

Speed
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Character Stats

Earn 5 materials for every 10 steps you take during a wave
+1 Max HP for every 80 steps you take during a wave
% Speed modifications are increased by 10%
-5 % Speed
-50% materials dropped

Character Info

Starting Item

Scarf

Unlock Condition

Walk a total of 20000 steps

Recommended Themes

Speed
Adversiment

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Buccaneer portrait
CharacterEyepatch

Buccaneer

Item Tags

1

Pickup
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Character Stats

Picked up materials have +100% value
Picking up a material resets the cooldown of all your weapons
-100 % Attack Speed
-50% materials dropped from enemies

Character Info

Starting Item

Eyepatch

Unlock Condition

Reach +100 % Pickup Range

Recommended Themes

Pickup
Adversiment

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Adversiment
Ogre portrait
CharacterMace

Ogre

Item Tags

3

Max HPMelee DamageExplosive (Item Tag)
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Character Stats

Enemies taking double their max health as damage explode for 10 (+50%Max HP.png-50%Attack Speed.png) damage
+10 Melee Damage
You can't equip ranged weapons
-50 % Attack Speed
-10 % Speed

Character Info

Starting Item

Mace

Unlock Condition

Deal 1000 damage to an enemy in a single hit

Recommended Themes

Max HPMelee DamageExplosive (Item Tag)
Adversiment

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Romantic portrait
CharacterFlute

Romantic

Item Tags

0

No special item tags
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Character Stats

Hitting an enemy that has less than 25% health has a 5% (50%Max HP.png) chance to charm it for 8 seconds
+50 Range with melee weapons
-3 % Damage for every 5 Curse you have
-1 Armor for every 5 Curse you have
+1 Curse at the end of a wave

Character Info

Starting Item

Flute

Unlock Condition

Finish a run with 0 Curse

Recommended Themes

Flexible
Adversiment

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