All Brotato Items

Explore a treasure trove of Brotato all items and elevate your gaming experience. Dive into a world of possibilities as you uncover a comprehensive range of items designed to enhance your gameplay. From potent weapons to invaluable resources, MetaBrotato has it all!

Item: Lucky Coin

Lucky Coin

+2 Luck for every 1 % Crit Chance you have
-2 Armor

Item: Giant Belt

Giant Belt

Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites)

Item: Extra Stomach

Extra Stomach

+1 Max HP when picking up a consumable while at maximum health (max +10 per wave)

Item: Bloody Hand

Bloody Hand

+12 % Life Steal
+2 % Damage for every 1 % Life Steal you have
You take 1 damage per second (does not give invulnerability time)

Item: Silver Bullet

Silver Bullet

+25% damage against bosses and elites

Item: Peacock

Peacock

+25 % XP Gain

+100 % XP Gain during the next wave
+50 % Enemy damage during the next wave

Item: Improved Tools

Improved Tools

+10 % Attack Speed
Reduces the attack cooldown of your structures by 0% (50% Attack Speed)

Item: Adrenaline

Adrenaline

+5 % Dodge
50% chance to heal 5 HP when dodging an attack

Item: Tentacle

Tentacle

+3 % Crit Chance
+20% chance to heal 1 HP when killing an enemy with a critical hit

Item:  Riposte

Riposte

+2 Melee Damage
50% chance to deal 1 (300% Melee Damage) damage to an enemy when dodging their attack

Item:  Spicy Sauce

Spicy Sauce

+3 Max HP
Consumables have a 25% chance to explode for 5 (50% Max HP) damage when picked up

Item: Garden

Garden

Spawns a garden that creates a fruit every 15 seconds

Item: Bait

Bait

+8 % Damage
Special enemies appear at the beginning of the next wave

Item: Medikit

Medikit

+10 HP Regeneration
-10 Luck

Item: Focus

Focus

+30% Damage
-3% Attack Speed for every different weapon you have.

Item: Small Magazine

Small Magazine

+2 Ranged Damage
+10% Attack Speed
-6% Damage

Item: Poisonous Tonic

Poisonous Tonic

+10% Attack Speed
+5% Crit Chance
+15 Range
-2 HP Regeneration

Item: Retromation's Hoodie

Retromation's Hoodie

+2% Attack Speed for every 1% Dodge you have.
-80 Range

Item: Eyes Surgery

Eyes Surgery

Burning activates +10% faster
-10 Range

Item: Torture

Torture

+15 Max HP
Restore +4 HP per second. Cannot heal any other way.

Item: Barricade

Barricade

+8 Armor while standing still.
-5% Speed

Item: Chameleon

Chameleon

+20% Dodge while standing still.
-4% Damage

Item: Spider

Spider

+12% Damage
+6% per different weapon you have
-6% Dodge
-8 Harvesting

Item: Alien Worm

Alien Worm

+2 HP Regeneration
-1 HP recovered from consumables
+3 Max HP

Item: Rip and Tear

Rip and Tear

Enemies have a +20% chance to explode for (50% Melee Damage) damage when they die
-12 Harvesting

Item: Padding

Padding

+1 Max HP for every 100 Materials you have.
-5% Speed

Item: Bag

Bag

+15 materials when you pick up a crate
-1% Speed

Item: Tardigrade

Tardigrade

Nullifies the damage of one hit taken every wave

Item: Strange Book

Strange Book

+1 Engineering for every 1 Elemental Damage you have
-1 Melee Damage
-1 Ranged Damage

Item: Community Support

Community Support

+1% Attack Speed for every current living enemy
-2 Armor

Item: Grind's Magical Leaf

Grind's Magical Leaf

+1 Max HP at the end of a wave

+1 HP Regeneration at the end of a wave

+1 % Life Steal at the end of a wave

Item: Regeneration Potion

Regeneration Potion

HP Regeneration is double when you have less than 50% health

+3 HP Regeneration

Item: Anvil

Anvil

A random weapon is upgraded when entering a shop. If you have no weapon to uprgade, you gain +2 Armor instead.

Item: Ricochet

Ricochet

Your projectiles gain +1 bounce
-35% Damage

Item: Snail

Snail

-5 Enemy Speed
-3% Speed

Item: Alien Baby

Alien Baby

+15 Max HP
+8% Enemy Speed

Item: Hunting Trophy

Hunting Trophy

+33% chance to get 1 material when killing an enemy with a critical hit

Item: Coupon

Coupon

-5% Price

Item: Crown

Crown

Harvesting increases by an additional +8% at the end of a wave (stacking)

Item: Tractor

Tractor

+40 Harvesting
-8% Damage

Item: Potato

Potato

+3 Max HP
+1 HP Regeneration
+1% Life Steal
+3% Damage
+3% Speed
+3% Dodge
+1 Armor
+5 Luck

Item: Warrior Helmet

Warrior Helmet

+3 Armor
+5 Max HP
-5% Speed

Item: Acid

Acid

+8 Max HP
-4% Dodge

Item: Alien Eyes

Alien Eyes

Shoots +6 alien eyes around you every 5 seconds dealing (50% HP)

Item: Alien Magic

Alien Magic

+8 Max HP
+3 HP Regeneration
-8 Luck

Item: Alien Tongue

Alien Tongue

+30% pickup range

Item: Alloy

Alloy

+3 Melee Damage
+3 Ranged Damage
+3 Engineering
+5% Crit Chance
-6% Dodge

Item: Baby Elephant

Baby Elephant

+20% chance to deal (10% Luck) damage to a random enemy when you pick up a material

Item: Baby Gecko

Baby Gecko

+15% chance to instantly attract a material when its dropped
-1% Life Steal

Item: Baby with a Beard

Baby with a Beard

+1 bullet dealing (Ranged Damage) damage is fired from an enemy corpse when they die
-40 Range

Item: Explosive Shells

Explosive Shells

+60% Explosion Damage
-15% Damage

Item: Wolf Helmet

Wolf Helmet

+8 Elemental Damage
+15 Luck
-5 Engineering

Item: Wisdom

Wisdom

+5 damage every 5 seconds
-20% Damage

Item: Wings

Wings

+10% Speed
+30 Range
-2 Elemental Damage

Item: White Flag

White Flag

+5 Harvesting
-5% Enemies

Item: Whetstone

Whetstone

+4% Life Steal
-3 Knockback

Item: Wheelbarrow

Wheelbarrow

-1 Armor
+16 Harvesting

Item: Wheat

Wheat

+4 Melee Damage
+2 Ranged Damage
+10 Harvesting
-2 Elemental Damage

Item: Weird Ghost

Weird Ghost

+3 Max HP
Start the next wave with 1 HP

Item: Weird Food

Weird Food

+2 HP recovered from consumables
-2% Dodge

Item: Wandering Bot

Wandering Bot

Spawns a little bot that slows down nearby enemies

Item: Vigilante Ring

Vigilante Ring

+3% Damage at the end of a wave (stacking)

Item: Ugly Tooth

Ugly Tooth

Hitting an enemy removes +10% of their speed Max: 30%
-3% Speed

Item: Tyler

Tyler

Spawns a little guy that slowly shoots piercing lightning projectiles around him for (100% Engineering) damage each

Item: Explosive Turret

Explosive Turret

Spawns a turret that shoots explosive bullets dealing (175% Engineering) damage

Item: Laser Turret

Laser Turret

Spawns a turret that shoots piercing bullets dealing (150% Engineering) damage

Item: Medical Turret

Medical Turret

Spawns a medical turret that shoots bullets healing (10% Engineering) HP

Item: Incendiary Turret

Incendiary Turret

Spawns a turret that shoots flames dealing (25% Engineering) damage

Item: Turret

Turret

Spawns a turret that shoots bullets dealing (80% Engineering) damage

Item: Triangle of Power

Triangle of Power

+20% Damage
+1 Armor
-2% Damage until the end of the wave when you take damage

Item: Tree

Tree

More trees spawn

Item: Toxic Sludge

Toxic Sludge

+2 Elemental Damage
-2% Dodge

Item: Toolbox

Toolbox

+6 Engineering
-8% Attack Speed

Item: Terrified Onion

Terrified Onion

+4% Speed
-6 Luck

Item: Sunglasses

Sunglasses

+10% Crit Chance
-1 Armor

Item: Statue

Statue

+25% Damage while standing still.
-10% Speed

Item: Snake

Snake

Burning spreads to a nearby enemy
-1 Max HP

Item: Sifd's Relic

Sifd's Relic

+100% chance to instantly attract a material when its dropped
-12% Speed

Item: Shmoop

Shmoop

+6 Max HP
+2 HP Regeneration
-2 Melee Damage
-1 Ranged Damage

Item: Shady Potion

Shady Potion

+20 Luck
-2 HP Regeneration

Item: Scope

Scope

+2 Ranged Damage
+25 Range
-7% Attack Speed

Item: Scared Sausage

Scared Sausage

Attacks have a +25% chance to deal 1x3(Elemental Damage) burning damage

Item: Scar

Scar

+15% XP Gain
-8 Range

Item: Sad Tomato

Sad Tomato

+8 HP Regeneration
Start waves with -50% HP

Item: Robot Arm

Robot Arm

+6 Armor
+6 Engineering
-3 HP Regeneration
-3% Life Steal

Item: Ritual

Ritual

+6% Damage
+2% Life Steal
-2 Engineering

Item: Recycling Machine

Recycling Machine

Gain +35% more materials from recycling items

Item: Pumpkin

Pumpkin

Pumpkin

Item: Propeller Hat

Propeller Hat

+10 Luck
-2% Damage

Item: Power Generator

Power Generator

+1% Attack Speed for every 1% Dodge you have.
-5% Damage

Item: Plastic Explosive

Plastic Explosive

+25% Explosion Size

Item: Plant

Plant

+2 HP Regeneration
-1% Life Steal

Item: Piggy Bank

Piggy Bank

+20% of your materials at the start of waves

Item: Pencil

Pencil

+2 Engineering
-1% Attack Speed
-1% Crit Chance

Item: Peaceful Bee

Peaceful Bee

+4% Dodge
+4 Harvesting
-1 Melee Damage
-1 Ranged Damage

Item: Panda

Panda

+12 Max HP
+25 Luck
-12% Damage

Item: Octopus

Octopus

+12 Max HP
+5% Life Steal
-8% Crit Chance

Item: Night Goggles

Night Goggles

+15% Crit Chance
+50 Range
-3 Max HP
-2 Armor

Item: Mutation

Mutation

+1 Ranged Damage
+1 Elemental Damage
-3% Speed

Item: Mushroom

Mushroom

+2 HP Regeneration
-3 Luck

Item: Mouse

Mouse

+5% Life Steal
+10% Enemies
-5 Harvesting

Item: Missile

Missile

+10% Damage
-6% Attack Speed

Item: Metal Plate

Metal Plate

+2 Armor
-3% Damage

Item: Metal Detector

Metal Detector

+5% chance to double the value of picked up materials
+6 Luck
+2 Engineering
-5% Damage

Item: Medal

Medal

+3 Max HP
+3% Damage
+1 Armor
+3% Speed
-4% Crit Chance

Item: Mastery

Mastery

+6 Melee Damage
-3 Ranged Damage

Item: Mammoth

Mammoth

+15 Melee Damage
+2 HP Regeneration
-8% Damage
-3% Speed

Item: Lumberjack Shirt

Lumberjack Shirt

Trees die in one hit

Item: Lucky Charm

Lucky Charm

+30 Luck
-2 Melee Damage
-1 Ranged Damage

Item: Lost Duck

Lost Duck

+10 Luck
-1 Elemental Damage

Item: Little Muscley Dude

Little Muscley Dude

+3 Melee Damage
+5 Max HP
-15 Range

Item: Little Frog

Little Frog

+20% pickup range
+10 Harvesting
-5% Dodge

Item: Lens

Lens

+1 Ranged Damage
-5 Range

Item: Lemonade

Lemonade

+1 HP recovered from consumables

Item: Leather Vest

Leather Vest

+2 Armor
+6% Dodge
-3 Max HP

Item: Landmines

Landmines

A landmine spawns every 12 seconds dealing (100% Engineering) damage in an area

Item: Jet Pack

Jet Pack

+15% Speed
+10% Dodge
-6 Max HP
-2 Armor

Item: Insanity

Insanity

+6% Crit Chance
-3% Damage

Item: Injection

Injection

+7% Damage
-2 Max HP

Item: Helmet

Helmet

+1 Armor
-2% Speed

Item: Hedgehog

Hedgehog

+2 Melee Damage
+1 Ranged Damage
-1 HP Regeneration

Item: Heavy Bullets

Heavy Bullets

+5 Ranged Damage
+10% Damage
+10 Range
-10% Attack Speed
-5% Crit Chance

Item: Head Injury

Head Injury

+6% Damage
-8 Range

Item: Handcuffs

Handcuffs

+8 Melee Damage
+8 Ranged Damage
+8 Elemental Damage
Your max HP is capped at its current value

Item: Gummy Berserker

Gummy Berserker

+5% Attack Speed
+15 Range
-1 Armor

Item: Goat Skull

Goat Skull

+3 Melee Damage
-2% Crit Chance

Item: Gnome

Gnome

+10 Melee Damage
+5 Elemental Damage
-20 Range
-20% pickup range

Item: Glass Cannon

Glass Cannon

+25% Damage
-3 Armor

Item: Glasses

Glasses

+20 Range

Item: Gentle Alien

Gentle Alien

+5% Damage
+5% Enemies
+2 Max HP

Item: Gambling Token

Gambling Token

+8% Dodge
-1 Armor

Item: Fuel Tank

Fuel Tank

+4 Elemental Damage
-1 Melee Damage
-1 Ranged Damage

Item: Fin

Fin

+10% Speed
+3% Life Steal
-8 Luck

Item: Fertilizer

Fertilizer

+8 Harvesting
-1 Melee Damage

Item: Exoskeleton

Exoskeleton

+5 Armor
+5% Crit Chance
+5 Engineering
+5% Speed
-2 HP Regeneration
-2% Life Steal

Item: Esty's Couch

Esty's Couch

+2 HP Regeneration for every -1% Speed you have.
+5 Max HP
-15% Speed

Item: Energy Bracelet

Energy Bracelet

+4% Crit Chance
+2 Elemental Damage
-2 Ranged Damage

Item: Dynamite

Dynamite

+15% Explosion Damage

Item: Duct Tape

Duct Tape

+1 Armor
+1 Engineering
-2 Max HP

Item: Diploma

Diploma

+10 Engineering
+10% XP Gain
-3 Max HP

Item: Defective Steroids

Defective Steroids

+2 Melee Damage
-3% Attack Speed
+2 Max HP

Item: Dangerous Bunny

Dangerous Bunny

+1 free reroll in the shop

Item: Cyclops Worm

Cyclops Worm

+12% Damage
-12 Range

Item: Cyberball

Cyberball

+15% chance to deal (25%) damage to a random enemy when an enemy dies

Item: Cute Monkey

Cute Monkey

+8% chance to heal 1 HP when picking up a material
-1 Ranged Damage

Item: Compass

Compass

+5% Speed
+3 Engineering
-3% Crit Chance

Item: Cog

Cog

+4 Engineering
-4% Damage

Item: Coffee

Coffee

+10% Attack Speed
-2% Damage

Item: Clover

Clover

+20 Luck
+6% Dodge
-2% Life Steal

Item: Claw Tree

Claw Tree

+1 Melee Damage
+3% Crit Chance
-1 Max HP

Item: Charcoal

Charcoal

+1 Elemental Damage
+2 Melee Damage
-2 Harvesting

Item: Cape

Cape

+5% Life Steal
+20% Dodge
-2 Melee Damage
-2 Ranged Damage
-2 Elemental Damage

Item: Candle

Candle

+4 Elemental Damage
+1 HP Regeneration
-10% Enemies
-5% Damage

Item: Campfire

Campfire

+2 Elemental Damage
+2 HP Regeneration
-2% Speed

Item: Cake

Cake

+3 Max HP
-1% Damage

Item: Butterfly

Butterfly

+2% Life Steal
-1 Elemental Damage

Item: Broken Mouth

Broken Mouth

+5 Max HP
-1 HP Regeneration

Item: Boxing Glove

Boxing Glove

+3 Knockback

Item: Bowler Hat

Bowler Hat

+15 Luck
+18 Harvesting
-5% Attack Speed
-3% Crit Chance

Item: Book

Book

+1 Engineering

Item: Boiling Water

Boiling Water

+2 Elemental Damage
-1 Max HP

Item: Blood Leech

Blood Leech

+2% Life Steal
+2 HP Regeneration
-6 Harvesting

Item: Blood Donation

Blood Donation

+40 Harvesting
Take +1 damage per second (does not give invulnerability time)

Item: Blindfold

Blindfold

+5% Crit Chance
+5% Dodge
-15 Range

Item: Black Belt

Black Belt

+15% XP Gain
+3 Melee Damage
-8 Luck

Item: Big Arms

Big Arms

+10 Melee Damage
+5 Ranged Damage
-2 Armor
-5% Spee

Item: Bean Teacher

Bean Teacher

+30% XP Gain
-2% Life Steal

Item: Beanie

Beanie

+4% Speed
-6 Range

Item: Bat

Bat

+2% Life Steal
-2 Harvesting

Item: Banner

Banner

+20 Range
+10% Attack Speed
-2% Life Steal

Item: Bandana

Bandana

Projectiles pierce through +1 additional target
-10% Damage

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