GolemTier SDanger 5Build #3
Golem portrait

Elemental Fortress

This build uses a strong elemental focus combined with high max HP to capitalize on Golem's natural scaling and attack speed increase at low health. The elemental weapons synergize well with items that enhance damage and survivability, allowing Golem to dish out consistent damage while remaining resilient.

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Flamethrower icon
Flamethrower icon
Flamethrower icon
Ice Cube icon
Ice Cube icon
Chainsaw icon

Score

95

Difficulty

hard

Why This Build Exists

This build focuses on elemental weapons and damage output rather than pure melee damage, differentiating it from existing melee-centric builds.

Weapons

Flamethrower icon
3x FlamethrowercoreTier 3

Flamethrower deals continuous area damage and applies burning, allowing it to scale excellently as enemies cluster. This complements Golem’s defense by dealing damage over time while allowing movement.

Ice Cube icon
2x Ice CubecoreTier 2

Ice Cube increases elemental damage and adds crowd control with slowing effects. This is vital for controlling enemy movement and maintaining distance during high-pressure waves.

Chainsaw icon
1x ChainsawsupportTier 4

Chainsaw offers significant burst damage with a chance to hit multiple enemies. It serves as a fallback for when enemies get too close, benefiting from Golem’s HP for sustainability.

Main Items

Acid icon
Acidhighhigh value

Boosts max HP significantly while slightly decreasing dodge, which is secondary given Golem's high resilience. This further enhances survivability for encounter scenarios.

Blood Donation icon
Blood Donationhighmedium value

This item greatly increases harvesting, allowing for material gain to sustain upgrades during battle. The continuous damage per second is offset by Golem's HP and durability.

Glass Cannon icon
Glass Cannonmediummedium value

It significantly increases damage, which is essential for taking down tougher bosses and elites while providing a trade-off in armor due to Golem's natural HP.

Ball and Chain icon
Ball and Chainmediummedium value

Enhances damage output substantially combined with added knockback, helping to control enemy positioning around Golem effectively.

Ice Cube icon
Ice Cubemediumhigh value

Increases elemental damage and enhances sustained crowd control, reinforcing the elemental theme of this build.

Upgrade Focus

Max HP icon

Max HP

Increases survivability significantly, ensuring Golem can sustain damage while leveraging elemental and melee attacks.

Attack Speed icon

Attack Speed

Enhancing attack speed allows Golem to utilize Flamethrower and Chainsaw more effectively, increasing damage output during low health scenarios.

Armor icon

Armor

Adding armor increases effective health, which is crucial given the character's limitation on healing.

Early Game

Waves 1-7 focus on gathering high Max HP items to build a solid foundation. Attack speed and elemental upgrades should be prioritized based on available items.

Mid Game

Waves 8-15 should emphasize developing crowd control through weapons like Flamethrower and Ice Cube, while aggressively pursuing upgrades on max HP and damage.

Late Game

For waves 16-20 and the boss plan, focus on maintaining high damage output while sustaining health through Golem's benefits of high max HP.

Build Reasoning

The chosen weapon synergies capitalize on Golem's natural abilities, allowing for more damage output and sustainability. The item picks are specifically directed at enhancing survivability and crowd control, crucial for navigating the more challenging danger levels.

Why This Build Wins

  • The combination of high max HP and elemental damage ensures Golem can sustain damage while applying significant debuffs, leading to effective crowd control and lasting fights.
  • early_game
  • Focus on acquiring high Max HP items to bolster your survivability. Initially prioritize Flamethrower to tackle waves effectively. Ensure to maintain enough health to leverage your speed and damage bonuses.
  • mid_game
  • Start transitioning to Ice Cube while continuing to prioritize HP upgrades. Focus on crowd control through burning and slowing effects, allowing Golem to effectively engage tougher enemies.
  • late_game
  • Prepare for two bosses in wave 20 by ensuring a balance between damage potential from elemental weapons and high HP. Utilize positioning with Flamethrower for efficient area damage, maintaining distance to reduce damage received.
  • danger5_notes

Danger 5 Notes

On Danger 5, an influx of stronger enemies requires heightened attention to damage control and positioning. This build accounts for dual bosses that can be overwhelming without effective crowd management.

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